2026 → 2126 · SOLAR-SYSTEM LOGISTICS + CIVILIZATION MODEL

Build the industry.
Then build the swarm.

V4 turns the asteroid branch into an actual logistics network: named reference targets, Hohmann-style transfer estimates, synodic launch windows, propulsion choices, mining fleets and route-level resource flows now feed the existing self-expanding industrial civilization model.

Scenario explorer, not a prediction. Speculative technologies remain gated and labeled.

V4 ARCHITECTURE

A swarm is the output of an industrial civilization.

V4 keeps v3’s civilization, reliability, power and tether systems, then replaces the abstract asteroid-growth curve with route-level deep-space logistics. The result is still a scenario explorer—not a mission optimizer or ephemeris.

01Named target networkBennu · Eros · Vesta · Ceres · Psyche represented as distinct logistics targets
02Transfer heuristicsHohmann-style travel time, circular-orbit Δv plus inclination/eccentricity penalties
03Launch windowsSynodic opportunity cycles affect dispatch efficiency and route utilization
04Propulsion ladderChemical → solar-electric → nuclear-electric → speculative fusion-electric transport
05Autonomous mining fleetsLogistics capital becomes ships whose route assignments are chosen by the Intellect
06Civilization modelFactories, R&D, settlements, failures, power demand and off-world industry remain coupled
07Tether logisticsMass driver, cislunar tether, Earth elevator and Mars tether remain independent branches
08Stellar networkResource traffic ultimately supplies collectors from 1 AU assembly to inner-solar deployment

INTERACTIVE CIVILIZATION MODEL

100-Year Swarm Simulator v4

MISSION CLOCK

2126

Scrub the century to inspect any modeled year.
Delivered swarm power
Active collectors
Industrial factories
Off-world material flow
Deep-space mining fleets
Open mining routes
Intellect maturity
System reliability
Planetary surplus
Century goal score

Solar-system industrial network

Orbital zones, settlements, resource nodes and logistics links at the selected year.

2126 STATE

Power generation, demand and surplus

Delivered photonic power versus Earth + Moon + Mars modeled demand.

2026 → 2126

Industrial expansion

Collectors and factory nodes

Annual material sources

Earth launch, Moon, asteroid resources and elevator throughput

Technology readiness

R&D-dependent enabling systems

Settlements

Modeled supported population equivalents

Mining fleet expansion

Fleet-equivalents assigned to deep-space resource routes

Target throughput

Recovered material by named target

Selected-year transfer board

Planning-level route state. Transfer times and Δv values are heuristics, not navigation solutions.

Model milestones

Derived from this run

Primary constraint

Strongest modeled bottleneck at the selected year

Model note

DEEP-SPACE TARGET LEDGER

Real bodies, scenario-level routes.

The body names and broad physical/orbital context are real. V4’s recoverable reserves, mission cadence and transfer penalties are modeling assumptions for comparing strategies—not certified mining reserves or mission trajectories.

INFRASTRUCTURE LEDGER

Named hubs with real dependencies.

These are project-level scenario assets, not claims that such facilities currently exist. Each hub activates only after its prerequisite thresholds are reached.

RESOURCE LEDGER

Feedstock comes from different resource classes.

V4 derives asteroid-class feedstock from the named target routes, while lunar/Earth/recycling streams remain aggregate scenario classes rather than pretending current observations give us certified industrial reserves.

INTELLECT COORDINATION LAYER

Allocation changes with the state of the system.

Current resource allocation

Current power allocation

R&D portfolio

DYNAMIC TECHNOLOGY TREE

The path unlocks dependency by dependency.

“Unlocked” means the model’s readiness, year and infrastructure thresholds are met. It does not mean the technology is guaranteed to be feasible in reality.

V4 REFERENCE ROADMAP

Prototype → bootstrap → replicate → expand.

2026–2035

Demonstrate

Autonomous construction, lunar surface power, precision beaming, reusable launch, robotic ISRU and high-reliability orbital servicing.

2036–2050

Bootstrap

Lunar foundries, mass-driver experiments, orbital yards, closed-loop repair and early asteroid prospecting.

2051–2075

Replicate

Distributed factory nodes, NEO prospecting, route-qualified autonomous mining fleets, cislunar tether options and mature photonic links.

2076–2100

Move inward

Thermally capable collectors occupy closer solar orbits while main-belt logistics, high-Isp propulsion and traffic management scale.

2101–2126

Integrate

Planetary relays, industrial settlements, mature multi-target resource routing, reserve power for planetary-engineering research, and a swarm-scale grid.

RESEARCH ANCHORS · CHECKED 2026

Anchor the speculative model in real enabling work.

These sources support enabling technology and the real reference bodies used by the route model. They do not imply that mining these targets, a Dyson swarm, or an Earth space elevator is currently buildable.

NASA — Space-Based Solar PowerIdentifies autonomous operations, efficient wireless power beaming, launch economics, and in-space assembly/maintenance as major capability gaps. NASA TechPort — High Efficiency Laser Power Beaming ReceiversReports that diffraction and low end-to-end efficiency remain central laser power-beaming challenges. NASA — In-Situ Resource UtilizationNASA is developing ways to obtain water, oxygen, propellants and construction materials from the Moon, Mars and asteroids. NASA TechPort — ISRU-Based Power on the MoonActive work is maturing autonomous processing of lunar regolith into silicon solar cells, aluminum conductors, oxygen and other products. NASA TechPort — TYMPODevelops tethered lunar power and communications over long distances; it is adjacent tether technology, not a lunar space elevator. NASA NTRS — Space Elevator Technology ConceptsHistoric NASA study work highlights ultra-high-strength tether materials and demonstrations as critical Earth-elevator challenges. NASA Science — Bennu FactsReference for the carbon-rich near-Earth target used in the v4 logistics ledger. NASA Science — 433 ErosReference for the S-type near-Earth asteroid and its history as the first asteroid orbited and landed on by a spacecraft. NASA Science — 4 VestaReference for the differentiated main-belt target used in the v4 mineral-route model. NASA Science — Ceres FactsReference for the water-rich dwarf planet / main-belt resource target. NASA Science — 16 PsycheReference for the metal-rich main-belt target; NASA notes current estimates of roughly 30–60% metal by volume.