2026 → 2126 · DIGITAL TWIN + NUMERICAL TRAJECTORIES + CIVILIZATION MODEL

Build the industry.
Then build the swarm.

V14 extends the solar-system digital twin with an on-demand Monte Carlo uncertainty/robustness layer, a multi-objective Pareto civilization optimizer, and the existing scalar strategy optimizer, multi-design fleet architecture and component-level engineering layer: optional RK4 perturbation propagation, Lambert-style impulsive transfer search, dated launch windows, shipyard construction queues, depot inflow/outflow, light-time communications, spacecraft wear/radiation exposure and autonomous traffic-control metrics. Saved spacecraft architectures can now be assigned to eight mission roles—or selected dynamically by the Intellect—and those role-specific vehicles feed route closure, fleet construction mass, representative operations and engineering budgets while the macro economy still uses fleet-equivalents so a browser can span an entire civilization-scale century.

Scenario explorer, not a prediction. Speculative technologies remain gated and labeled.

V14 ARCHITECTURE

A swarm is the output of an industrial civilization.

V14 keeps the civilization, swarm, elevator/tether, R&D, spacecraft and transit models, then adds uncertainty analysis above the Pareto strategy layer and the scalar optimizer, fleet architect, component-level vehicle designer and engineering-closure layer. It follows representative missions while also deciding which saved spacecraft architecture should mine, haul cargo, move propellant, bootstrap factories, service relays, support the Moon and Mars, or work close to the Sun.

01Keplerian geometryTarget positions propagate through simplified two-body orbits; a user-prepared orbital/state-vector snapshot can replace the bundled offline data
02Rocket equationSpecific impulse, Δv reserve, dry mass and tank fraction determine whether a cargo design can close
03Electric power curvesHall/electric-class transport is limited by installed power, efficiency and solar flux with heliocentric distance
04Propellant economyEarth launch, lunar ISRU and returned volatile feedstock build a shared propellant reserve
05Depots + refuelingCislunar staging and target-side volatile refueling reduce single-stage mass-ratio burden without pretending Δv disappears
06Fleet architectureMultiple saved spacecraft designs can be assigned by role or selected by the Intellect using mission-specific engineering scores
07Component design + nodesEarth orbit, L1/L2, lunar industry, Mars relays and deep-space staging expose throughput and readiness bottlenecks
08Stellar industryDelivered cargo ultimately feeds factories, collectors, settlements, elevators/tethers and the photonic grid

INTERACTIVE CIVILIZATION MODEL

100-Year Swarm Simulator v14

Bundled orbital snapshot

Live 3D simulation

Explore the current scenario in three dimensions.

● Collectors● Factories● In-transit fleet (where modeled)● Earth / Mars

Drag to orbit · Scroll to zoom · Arrow keys supported

Illustrative geometry: orbital distances use AU; bodies are enlarged and populations are sampled logarithmically. Motion illustrates orbits at the selected year, not elapsed simulation time. Factory and fleet locations are schematic, not calculated trajectories. Counts and power come from this simulation’s results.

MISSION CLOCK

2126

Scrub the century to inspect any modeled year.
Delivered swarm power
Active collectors
Industrial factories
Off-world material flow
Deep-space mining fleets
Open mining routes
Cargo in transit
Propellant reserve
Intellect maturity
System reliability
Planetary surplus
Century goal score

Solar-system industrial network

Orbital zones, settlements, resource nodes and logistics links at the selected year.

2126 STATE

Power generation, demand and surplus

Delivered photonic power versus Earth + Moon + Mars modeled demand.

2026 → 2126

Industrial expansion

Collectors and factory nodes

Annual material sources

Earth launch, Moon, asteroid resources and elevator throughput

Technology readiness

R&D-dependent enabling systems

Settlements

Modeled supported population equivalents

Mining + cargo fleet expansion

Fleet-equivalents allocated to extraction and transport

Target cargo arrivals

Material that has completed its return transit and reached industry

Transit pipeline

Dispatched cargo, arrivals and material still between nodes

Propellant economy

Reserve, annual production and flight consumption

Selected-year transfer board

Route state after spacecraft mass-ratio, power, propellant, staging and transit constraints. Kepler propagation is still a simplified two-body model, not a navigation solution.

Model milestones

Derived from this run

Primary constraint

Strongest modeled bottleneck at the selected year

Model note

EVENT-DRIVEN MISSION OPERATIONS

Follow the ships, not just the tonnes.

The century model may imply millions of fleet-equivalents, so V14 keeps a capped representative roster of named hulls. Representative hulls now pass through construction queues, accumulate wear and radiation-dose proxies, experience light-time communications and fly on the same selected trajectory model used by the route layer.

Active flight map

Representative vessel positions along selected-year transfers.

2126 OPS

Depot inventory

Modeled split of the shared propellant reserve across operational nodes.

Event log

Departures, arrivals, failures, repairs and retirements in the selected year.

Active mission manifest

Named representative hulls with destination, cargo, cohort scale and transfer progress.

Representative vessel roster

Current hull state, build origin, reuse cycles and next availability.

V14 SOLAR-SYSTEM DIGITAL TWIN

Trajectory, traffic, wear and logistics on one clock.

This layer is deliberately lighter than professional flight dynamics. It can numerically perturb target states and solve zero-revolution Lambert-style transfers, then couples those route estimates to representative spacecraft, dated operations, communications light-time, shipyard queues, depot flow and hardware-health proxies.

3D-ish traffic / trajectory view

Inclination-aware projection of target states and representative active flights. Visual geometry is illustrative; transfer planning uses the numerical state model.

2126 TWIN

Launch calendar

Next modeled favorable geometry with transfer Δv and time of flight.

Traffic + communications

Light-time is physical; relays and autonomy improve availability, not signal speed.

Shipyard construction queue

Representative hulls now require modeled construction time before entering service.

Depot flow ledger

Annualized production, consumption and modeled inventory movement by network node.

V14 ENGINEERING DIGITAL TWIN

Mass, power, heat, links and nodes must all close.

V14 adds a representative spacecraft engineering budget and a cislunar/planetary logistics-node network. These are systems-level sizing calculations, not hardware certification or mission flight plans.

Solar-system node network

Earth orbit, lunar surface, Earth–Moon L1/L2, Mars orbit/surface and deep-space staging nodes with modeled readiness, throughput and light-time.

2126 ENG

Subsystem closure

Representative cargo-craft mass and margin accounting.

Communications link budget

Simplified free-space link calculation for the most demanding active route.

Logistics-node ledger

Representative operational state and throughput across the infrastructure graph.

Construction orders

Priority orders derived from current bottlenecks, fleet losses, depot needs and reserve policy.

Engineering closure over the century

Mass, power, thermal and communications closure scores. 100% means the representative design meets this simplified model's thresholds.

2026 → 2126

V14 MULTI-DESIGN FLEET ARCHITECT

Design a fleet, not one universal ship.

V14 maintains a library of spacecraft architectures. Pin designs to mission roles manually or let the Intellect choose among them as technology matures. The selected portfolio feeds mining productivity, cargo route closure, tanker logistics, shipyard mass demand and representative mission operations.

Mission-role portfolio

Active design for each mission role at the selected year.

2126 FLEET

Intellect allocation rationale

Saved design library

Use the component designer below to configure a vehicle, then save it into a custom slot. Custom slots persist in this browser and are included in scenario exports.

Fleet portfolio evolution

Weighted vehicle readiness, build-mass efficiency and role specialization across the century.

2026 → 2126

V14 INTELLECT EVOLUTION LAB

Breed spacecraft for the mission, not the brochure.

The optimizer evaluates component stacks against each mission role, preserves elites, crosses parent designs, mutates genes and carries role champions into later design cycles. Fitness is a planning score built from readiness, payload/build-mass efficiency, reuse, safety, power, communications, thermal capability and century-objective pressure—not a proof that a vehicle is flight-ready.

Selected-year design cycle

Run an extra optimizer pass at the selected mission-clock year, then optionally promote the eight champions into persistent evolved library slots.

Role champions

Best evolved architecture available at the selected year.

2126 EVO

Latest generation log

Evolutionary fitness through the century

Average best champion fitness after each automated design cycle.

2026 → 2126

V14 PARETO CIVILIZATION LAB

There is no single best future.

V14 uses non-dominated sorting and diversity preservation to keep strategies that make genuinely different trade-offs. A strategy can remain on the frontier because it is safer, less Earth-dependent, more settlement-oriented, more science-oriented, less speculative, more powerful, or simply farther along toward the swarm—even when another strategy wins a different objective.

Multi-objective strategy search

Run a fresh deterministic Pareto search, select any frontier strategy for inspection, or apply it to the visible civilization controls. Auto-knee mode can drive the live simulation without overwriting your base controls.

Pareto frontier

Each row is non-dominated in the validated strategy set. Select one to inspect its genome.

FRONT

Selected strategy

Policy/timing genome plus seven normalized objective scores.

Pareto trade-space

Parallel-coordinate view of the validated frontier. Higher is better on every axis; no weighting is used to decide dominance.

7 OBJECTIVES · MAXIMIZE

V14 UNCERTAINTY + ROBUSTNESS LAB

A strategy should survive an imperfect future.

V14 samples uncertain technology and industrial outcomes instead of assuming one exact century. Monte Carlo runs use a reduced-cost 2026→2126 model with common random numbers across Pareto strategies, so differences in robustness come from strategy choices rather than different random draws. Results are planning sensitivity estimates—not calibrated forecasts or real-world probabilities.

Monte Carlo robustness analysis

Run uncertainty on the currently selected Pareto strategy, and optionally compare the whole validated frontier. Change ranges in the left control panel, then rerun. The analysis is intentionally on-demand so the normal digital twin stays responsive.

Robust Pareto ranking

Median and downside performance under the same sampled futures. Robust index rewards P10 score, median score and threshold success probability.

RUNS

Sensitivity + sampled disruptions

Ranked score correlations and realized technology availability for the selected strategy.

Century Goal distribution

Histogram of Monte Carlo century-end scores for the selected/analyzed strategy.

P10 · P50 · P90

Robustness comparison

Downside score, median score and success probability for analyzed Pareto strategies.

COMMON RANDOM FUTURES

V12 SCALAR ARCHITECTURE LAB

Evolve the system that builds the swarm.

The retained V12 scalar optimizer searches one chosen objective at a time. It remains useful for comparison with V14's Pareto frontier, but its weighted objective can hide trade-offs that the Pareto lab keeps visible. This is policy optimization, not a prediction that social or technological choices can be centrally solved.

Scalar century strategy search

Run a fresh deterministic search from the current scenario, apply the champion to the visible strategy controls, or clear the cached/manual result.

Champion genome

Only policy/allocation/timing genes are evolved; mobilization and core capability remain user-defined.

CIV

Validated finalists

Architecture search convergence

Best and mean surrogate fitness by strategy generation. The live Century Goal remains an independent system-level check.

SCALAR POLICY SEARCH

V14 COMPONENT-LEVEL VEHICLE WORKBENCH

Build the ship that moves the civilization.

Use this workbench to inspect or edit one spacecraft architecture. With the V14 fleet architect enabled, this design can be saved into a custom library slot and assigned to one or more fleet roles; otherwise it retains the V9-style single-vehicle behavior.

Vehicle architecture schematic

Systems-level representative layout. Geometry is illustrative, not a manufacturing drawing.

2126 VEH

Component ledger

Compatibility + readiness

Vehicle family

Mission design consequences

Vehicle design maturity over the century

Component readiness and resulting design closure for the selected architecture.

2026 → 2126

SPACECRAFT + DEPOT LEDGER

Every tonne needs a ride.

V14 keeps aggregate role-specific fleet capacity for macro throughput while the operations console follows a capped representative set of reusable named vessels, tanker flights and mission events using the currently assigned cargo and tanker architectures.

DEEP-SPACE TARGET LEDGER

Real bodies, spacecraft-constrained routes.

The body names and orbital elements are reference data. V14 uses a bundled offline element snapshot and can import a user-prepared ephemeris/orbital JSON snapshot. The selected engine can use two-body Kepler propagation or an RK4 Sun+Earth+Mars+Jupiter local perturbation proxy, with optional Lambert-style transfer search. Recoverable reserves, mining economics, spacecraft architecture and trajectory cost remain scenario assumptions—not certified reserves or mission trajectories.

INFRASTRUCTURE LEDGER

Named hubs with real dependencies.

These are project-level scenario assets, not claims that such facilities currently exist. Each hub activates only after its prerequisite thresholds are reached.

RESOURCE LEDGER

Feedstock comes from different resource classes.

V14 counts asteroid feedstock only after scheduled cargo returns arrive; the operations console mirrors representative flights without pretending to enumerate every mature-scale spacecraft. Propellant production can divert part of Earth launch, lunar output and volatile-rich asteroid arrivals away from construction.

INTELLECT COORDINATION LAYER

Allocation changes with the state of the system.

Current resource allocation

Current power allocation

R&D portfolio

DYNAMIC TECHNOLOGY TREE

The path unlocks dependency by dependency.

“Unlocked” means the model’s readiness, year and infrastructure thresholds are met. It does not mean the technology is guaranteed to be feasible in reality.

V14 REFERENCE ROADMAP

Prototype → bootstrap → replicate → expand.

2026–2035

Demonstrate

Autonomous construction, lunar surface power, precision beaming, reusable launch, robotic ISRU and high-reliability orbital servicing.

2036–2050

Bootstrap

Lunar foundries, mass-driver experiments, orbital yards, closed-loop repair and early asteroid prospecting.

2051–2075

Replicate

Distributed factory nodes, NEO prospecting, route-qualified autonomous mining fleets, component-qualified reusable cargo tugs, propellant depots, mission-control automation, tanker flights, cislunar tether options and mature photonic links.

2076–2100

Move inward

Thermally capable collectors occupy closer solar orbits while main-belt depots, high-Isp cargo transport, refueling and traffic management scale.

2101–2126

Integrate

Planetary relays, industrial settlements, mature multi-target resource routing, standardized ship families, persistent event-driven cargo operations, traffic-control automation, shipyard/depot scheduling, reserve power for planetary-engineering research, and a swarm-scale grid.

RESEARCH ANCHORS · CHECKED 2026

Anchor the speculative model in real enabling work.

These sources support the orbital-data interface, trajectory concepts, radiation-reliability assumptions and enabling technology used by the model. V14 deliberately does not embed JPL SSD API calls directly in the site; JPL documentation notes API fair-use/CORS constraints, so the simulator uses bundled data plus explicit file import. They do not imply that industrial asteroid mining, a Dyson swarm, or an Earth space elevator is currently buildable.

NASA/JPL NAIF — SPICE ToolkitProfessional geometry/ephemeris toolkit used as the conceptual benchmark for future higher-fidelity digital-twin work; V14 does not bundle SPICE kernels or claim SPICE-grade propagation. NASA JSC — Space radiation effectsRadiation hardness assurance considers total ionizing dose, displacement damage and single-event effects. V14 uses only a normalized wear/radiation risk proxy. NASA NTRS · 2026Modeling Radiation Effects on Spacecraft HardwareCurrent work on event-level radiation effects, including recoverable and destructive spacecraft-hardware events. NASA/JPL — Horizons APICurrent JPL programmatic ephemeris interface. V14 supports importing a prepared orbital/state-vector snapshot rather than embedding the API in the browser. NASA/JPL SSD — API documentation & fair useNotes one-request-at-a-time service expectations and that SSD APIs should not be embedded directly in websites under NASA CORS policy. NASA/JPL — Small-Body Database APIMachine-readable small-body orbital data and the basis for the bundled/importable orbital-element schema. NASA/JPL SSD — Orbital elements FAQExplains that osculating elements can be used for two-body propagation but grow less accurate away from their epoch; V14 labels that limitation explicitly. NASA — Solar Electric PropulsionReference for high-Isp Hall-effect electric propulsion and long-duration powered transport. NASA Science — Psyche SpacecraftReal Hall-thruster reference: solar power falls substantially in the main belt, and thrust is low despite high propellant efficiency. NASA — Space-Based Solar PowerIdentifies autonomous operations, efficient wireless power beaming, launch economics, and in-space assembly/maintenance as major capability gaps. NASA TechPort — High Efficiency Laser Power Beaming ReceiversReports that diffraction and low end-to-end efficiency remain central laser power-beaming challenges. NASA — In-Situ Resource UtilizationNASA is developing ways to obtain water, oxygen, propellants and construction materials from the Moon, Mars and asteroids. NASA TechPort — ISRU-Based Power on the MoonActive work is maturing autonomous processing of lunar regolith into silicon solar cells, aluminum conductors, oxygen and other products. NASA TechPort — TYMPODevelops tethered lunar power and communications over long distances; it is adjacent tether technology, not a lunar space elevator. NASA NTRS — Space Elevator Technology ConceptsHistoric NASA study work highlights ultra-high-strength tether materials and demonstrations as critical Earth-elevator challenges. NASA Science — Bennu FactsReference for the carbon-rich near-Earth target used in the v4 logistics ledger. NASA Science — 433 ErosReference for the S-type near-Earth asteroid and its history as the first asteroid orbited and landed on by a spacecraft. NASA Science — 4 VestaReference for the differentiated main-belt target used in the v4 mineral-route model. NASA Science — Ceres FactsReference for the water-rich dwarf planet / main-belt resource target. NASA Science — 16 PsycheReference for the metal-rich main-belt target; NASA notes current estimates of roughly 30–60% metal by volume.